Animal Magnetism
IntermediateMembersMediumOSRS TCG Animal Magnetism — Old School RuneScape quest card mapping
Start: talk to Ava.
Draynor Manor has a new resident and, adventurers rejoice, she is a damsel in distress. Far from being Sleeping Beauty, she finds the Manor's beds not to her liking and is suffering from insomniac nights. If you fancy yourself able to aid Ava in her search for a good night's sleep, who knows what the budding scientist will produce as a reward?
Animal Magnetism is a members Old School RuneScape quest rated Intermediate. The OSRS TCG Animal Magnetism card list covers 5 of the items and monsters involved, including Mithril axe, Iron bar and Ecto-token. This page pairs the quest with those cards and with the open player trades for them; the OSRS Wiki remains the authority on requirements and the walkthrough itself.
Full quest guide on the OSRS Wiki →Beta: quest cards are matched to the best of our current knowledge and may include some mismatches — we're still working through the data. If something doesn't look right, please submit feedback.
The quest and minigame card relationships on this page are maintained by OSRS Card Exchange. Whether a related item or monster currently appears as a card, and its displayed OSRS TCG rarity, are legacy compatibility fields derived from the referenced OSRS TCG catalogue snapshot. OSRS Card Exchange is independently operated and is not affiliated with or endorsed by OSRS TCG or its developers. View OSRS TCG attribution and licence information.
Required items & monsters
Items you need to bring and the monsters you'll fight, paired with their OSRS TCG cards. See the wiki for the full requirement list.
Resource • Weapon
A powerful axe.
Resource
It's a bar of iron.
Resource
A token with ectoplasm on it.
Resource
Good for hitting things!
Resource
It's a piece of hard leather.
Also required (not collectible cards): Ghostspeak amulet, Holy symbol, Polished buttons.
Walkthrough overview
A brief summary of the quest, noting where each card is used. The OSRS Wiki has the full, authoritative walkthrough.
- 1
Talk to Ava in the west wing of Draynor Manor (search the bookcase to reach her); she asks for two undead chickens.
- 2
Wearing a ghostspeak amulet and carrying ecto-tokens, visit the undead chicken farm west of the Ectofuntus, help Alice and Malcolm, and have The Old Crone alter your amulet to collect the chickens.
- Ecto-token
- 3
Return to Ava, then get a selected iron from the witch for 5 iron bars and use a hammer on it in the mine north-east of Rimmington to make a bar magnet.
- Iron bar
- Hammer
- 4
Give Ava the magnet, then take a mithril axe to Turael to receive a blessed axe and cut undead twigs from the trees around the manor.
- Mithril axe
- 5
Deliver the twigs, translate the research notes, then combine hard leather and polished buttons to build the container and finish the quest.
- Hard leather
Open exchanges for these cards
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OSRS TCG Animal Magnetism — frequently asked
- Which OSRS TCG cards are linked to Animal Magnetism?
- 5 catalogue cards map to Animal Magnetism: Mithril axe, Iron bar, Ecto-token, Hammer and Hard leather. They are the quest's items and the monsters you fight that exist as cards in the Old School RuneScape TCG. The mapping is maintained by OSRS Card Exchange; whether something is a card, and its rarity, come from the OSRS TCG catalogue.
- Is Animal Magnetism members only?
- Yes, Animal Magnetism is a members quest. It is rated Intermediate.
- What is the rarest card from Animal Magnetism?
- Mithril axe at Rare, which packs land on about 16% of the time. Rarity comes from the card's OSRS TCG score, not from the quest.
- How do I get the OSRS TCG Animal Magnetism cards?
- Pull them from packs in the OSRS TCG RuneLite plugin, or trade for them. Open exchanges for this quest's cards are listed further down this page, and the trade itself happens in the plugin's own Trade window in game.
- Does this page tell me how to complete Animal Magnetism?
- It gives a brief walkthrough overview and maps the quest to its OSRS TCG cards — the items and monsters involved, and who is trading them. For the complete requirements, detailed steps and rewards, the OSRS Wiki link on this page is the authority.
Related cards
Cards that come up around Animal Magnetism but that you don't actually need for it — NPCs mentioned in passing, scenery, or items suggested only for convenience.

Monster
Yep, definitely a chicken... an undead chicken.
Collected as a quest item from the farm, not fought as a required enemy or brought.

Monster • Morytania
It's an undead cow.
Scenery at the undead farm that Malcolm roams near, not a requirement.

Resource • Armour
Armoured greaves adorned with the crest of Morytania.
Explicitly noted as NOT working in place of the ghostspeak amulet here.

Monster • Asgarnia • Slayer
He looks dangerous!
The Slayer master who blesses the axe; an NPC spoken to, not an item or enemy.