Monkey Madness I
MasterMembersLongOSRS TCG Monkey Madness I — Old School RuneScape quest card mapping
Start: talk to King Narnode Shareen.
The King of the northern Gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the Gnome owned ship-building facilities on the eastern coast of Karamja. It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action. It will be up to you, should you decide to help, to find out what fate befell the 10th squad and if possible, track them down. If only it were so simple. Sinister forces have begun to spread through the Gnome hierarchy and threaten to unleash an unknown terror upon the world. Far across the land, the fires of vengeance are being stoked once again. Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not?
Monkey Madness I is a members Old School RuneScape quest rated Master. The OSRS TCG Monkey Madness I card list covers 5 of the items and monsters involved, including Jungle Demon, Gold bar and Ball of wool. This page pairs the quest with those cards and with the open player trades for them; the OSRS Wiki remains the authority on requirements and the walkthrough itself.
Full quest guide on the OSRS Wiki →Beta: quest cards are matched to the best of our current knowledge and may include some mismatches — we're still working through the data. If something doesn't look right, please submit feedback.
The quest and minigame card relationships on this page are maintained by OSRS Card Exchange. Whether a related item or monster currently appears as a card, and its displayed OSRS TCG rarity, are legacy compatibility fields derived from the referenced OSRS TCG catalogue snapshot. OSRS Card Exchange is independently operated and is not affiliated with or endorsed by OSRS TCG or its developers. View OSRS TCG attribution and licence information.
Required items & monsters
Items you need to bring and the monsters you'll fight, paired with their OSRS TCG cards. See the wiki for the full requirement list.
Resource
It's a bar of gold.
Resource
Spun from wool.
Resource
These are small monkey bones.
Resource • Consumable
Mmm this looks tasty.
Monsters you'll fight
Walkthrough overview
A brief summary of the quest, noting where each card is used. The OSRS Wiki has the full, authoritative walkthrough.
- 1
Talk to King Narnode in the Gnome Stronghold and take the gnome royal seal to Glough's old shipyard on Karamja (Gandius glider). Kill a monkey there for monkey bones if you don't have any.
- Monkey bones or corpse
- 2
Investigate the shipyard and solve Waydar's sliding puzzle, then fly with Daero and Waydar to Crash Island and get Lumdo to ferry you to Ape Atoll.
- 3
Travel north across Ape Atoll avoiding the wildlife; you are captured and jailed. Time the guards and escape the cell.
- 4
Run through the temple tunnel past the monkey zombies and skeletons to reach Zooknock deep underground.
- 5
Obtain a monkey talisman, then give Zooknock the talisman and your monkey bones (or corpse) to craft a monkey greegree.
- Monkey bones or corpse
- 6
Craft an amulet of monkeyspeak from a gold bar and a ball of wool, gathering bananas as food on the island.
- Gold bar
- Ball of wool
- Banana
- 7
Wield the greegree to disguise as a monkey, speak to King Awowogei, then retrieve a monkey from Ardougne Zoo and walk it back to the Stronghold (no teleports).
- 8
Speak to Garkor for the 10th squad sigil, wear it to teleport to the arena and defeat the Jungle Demon, then report back to King Narnode to finish.
Open exchanges for these cards
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OSRS TCG Monkey Madness I — frequently asked
- Which OSRS TCG cards are linked to Monkey Madness I?
- 5 catalogue cards map to Monkey Madness I: Gold bar, Ball of wool, Monkey bones, Banana and Jungle Demon. They are the quest's items and the monsters you fight that exist as cards in the Old School RuneScape TCG. The mapping is maintained by OSRS Card Exchange; whether something is a card, and its rarity, come from the OSRS TCG catalogue.
- Is Monkey Madness I members only?
- Yes, Monkey Madness I is a members quest. It is rated Master.
- What is the rarest card from Monkey Madness I?
- Jungle Demon at Epic, which packs land on about 8% of the time. Rarity comes from the card's OSRS TCG score, not from the quest.
- How do I get the OSRS TCG Monkey Madness I cards?
- Pull them from packs in the OSRS TCG RuneLite plugin, or trade for them. Open exchanges for this quest's cards are listed further down this page, and the trade itself happens in the plugin's own Trade window in game.
- Does this page tell me how to complete Monkey Madness I?
- It gives a brief walkthrough overview and maps the quest to its OSRS TCG cards — the items and monsters involved, and who is trading them. For the complete requirements, detailed steps and rewards, the OSRS Wiki link on this page is the authority.
Related cards
Cards that come up around Monkey Madness I but that you don't actually need for it — NPCs mentioned in passing, scenery, or items suggested only for convenience.

Monster • Kandarin
A rough looking gnome.
The scheming gnome behind the plot; referenced throughout but not fought in this quest.

Monster
A large ninja monkey wielding two scimitars.
A monkey encountered on Ape Atoll, not a required kill in Monkey Madness I.

Monster
A huge brutish gorilla armoured with dangerous looking vambraces.
Guards patrolling the temple and gardens that are avoided or run past, not a required fight.

Monster
A bow wielding ninja monkey. It looks particularly dangerous.
Archers on the island you evade rather than kill as a requirement.

Monster
A recently deceased monkey. Its flesh seems to be worse for the wear.
Aggressive monsters run past in the tunnel; avoided, not a required kill.

Monster
Tiny, annoying, stinging thing.
Ape Atoll wildlife you dodge while travelling, not a requirement.

Monster
A slithering serpent.
Poisonous wildlife on the island you avoid, not fought as a requirement.

Monster
It's a brightly coloured bird of the jungle. It flies very quickly.
The only non-aggressive creatures on the atoll; scenery, not a requirement.

Resource
I need to solve this!
The sliding puzzle handled at the shipyard is a task step, not a card you bring.

Resource • Weapon
A magical talisman in the shape of a gorilla head.
A disguise made mid-quest, not an item you must bring.

Resource • Consumable
A fruit basket filled with bananas.
Plural food item picked up on the island; not a listed requirement (the required card is Banana).