Legends' Quest
MasterMembersLongOSRS TCG Legends' Quest — Old School RuneScape quest card mapping
Start: talk to Legends' Guard.
Only the elite are allowed to call themselves a member of the Legends' Guild. Do you have what it takes to make it in?
Legends' Quest is a members Old School RuneScape quest rated Master. The OSRS TCG Legends' Quest card list covers 22 of the items and monsters involved, including Nezikchened, Gold bar and Sapphire. This page pairs the quest with those cards and with the open player trades for them; the OSRS Wiki remains the authority on requirements and the walkthrough itself.
Full quest guide on the OSRS Wiki →Beta: quest cards are matched to the best of our current knowledge and may include some mismatches — we're still working through the data. If something doesn't look right, please submit feedback.
The quest and minigame card relationships on this page are maintained by OSRS Card Exchange. Whether a related item or monster currently appears as a card, and its displayed OSRS TCG rarity, are legacy compatibility fields derived from the referenced OSRS TCG catalogue snapshot. OSRS Card Exchange is independently operated and is not affiliated with or endorsed by OSRS TCG or its developers. View OSRS TCG attribution and licence information.
Required items & monsters
Items you need to bring and the monsters you'll fight, paired with their OSRS TCG cards. See the wiki for the full requirement list.
Resource
It's a bar of gold.
Resource
A coil of rope.
Resource
For picking tough locks.
Resource • Consumable
A glass vial containing water.
Resource
This looks valuable.
Resource
This looks valuable.
Resource
This looks valuable.
Resource
This looks valuable.
Resource
A semi precious stone.
Resource
A semi precious stone.
Resource
A semi precious stone.
Resource
Used for high level curse spells.
Resource • Barrows
Used for basic level missile spells.
Resource
Used for teleport spells.
Resource
One of the 4 basic elemental Runes.
Resource
I'd prefer it if it was powered.
Resource
Used for making notes.
Resource • Weapon
A jungle-specific slashing device.
- Hammer or Imcando hammerany one
Used: Smithing the gold bowl at an anvil.
- Rune, Dragon or Infernal axeany one
A high-tier axe is required to cut into the Kharazi Jungle and chop the yommi tree.
Used: Cutting through the jungle and chopping the yommi tree for the totem.
- Any pickaxeany one
- Bronze pickaxe
- orIron pickaxe
- orSteel pickaxe
- orBlack pickaxe
- orMithril pickaxe
- orAdamant pickaxe
- orRune pickaxe
- orDragon pickaxe
Any pickaxe works — used to mine three boulders in the cave.
Used: Mining the boulders blocking the path to the binding book area.
Monsters you'll fight
Also required (not collectible cards): Ardrigal, Snake weed, Charcoal.
Walkthrough overview
A brief summary of the quest, noting where each card is used. The OSRS Wiki has the full, authoritative walkthrough.
- 1
Talk to the Legends' Guard (fairy ring BLR) and Sir Radimus Erkle to receive the Radimus notes, then take papyrus and a machete for the jungle.
- Papyrus
- 2
Cut into the Kharazi Jungle with an axe, then map it by using charcoal and papyrus on the Radimus notes, watching for jungle wolves.
- Rune, Dragon or Infernal axe
- Papyrus
- 3
Get a bullroarer from a jungle forester and call Gujuo at a totem pole; he sends you into the cave, where you pick the gate lock and mine boulders to reach the binding book.
- Lockpick
- Any pickaxe
- 4
Assemble the binding book from the cut gems and runes, smith a gold bowl from gold bars with a hammer, and have Gujuo bless it to carry pure water.
- Sapphire
- Emerald
- Ruby
- Diamond
- Opal
- Jade
- Red topaz
- Soul rune
- Mind rune
- Law rune
- Earth rune
- Gold bar
- Hammer or Imcando hammer
- 5
Collect Ardrigal and snake weed and mix them into a vial of water for a bravery potion, then use pure water on the fire wall and the binding book on Ungadulu to release and fight Nezikchened.
- Vial of water
- 6
Descend again, casting Charge Orb with an unpowered orb and using a rope, choose a path past Viyeldi, and defeat Nezikchened at the water source.
- Unpowered orb
- Rope
- 7
Grow a yommi tree, chop it with your axe for a totem, and win the final battle against Nezikchened at an old totem before returning to Radimus Erkle to complete the quest.
- Rune, Dragon or Infernal axe
Open exchanges for these cards
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OSRS TCG Legends' Quest — frequently asked
- Which OSRS TCG cards are linked to Legends' Quest?
- 22 catalogue cards map to Legends' Quest: Gold bar, Rope, Lockpick, Vial of water, Sapphire, Emerald, Ruby, Diamond, Opal, Jade, Red topaz, Soul rune, Mind rune, Law rune, Earth rune, Unpowered orb, Papyrus, Machete, Ranalph Devere, Irvig Senay, San Tojalon and Nezikchened. They are the quest's items and the monsters you fight that exist as cards in the Old School RuneScape TCG. The mapping is maintained by OSRS Card Exchange; whether something is a card, and its rarity, come from the OSRS TCG catalogue.
- Is Legends' Quest members only?
- Yes, Legends' Quest is a members quest. It is rated Master.
- What is the rarest card from Legends' Quest?
- Nezikchened at Epic, which packs land on about 8% of the time. Rarity comes from the card's OSRS TCG score, not from the quest.
- How do I get the OSRS TCG Legends' Quest cards?
- Pull them from packs in the OSRS TCG RuneLite plugin, or trade for them. Open exchanges for this quest's cards are listed further down this page, and the trade itself happens in the plugin's own Trade window in game.
- Does this page tell me how to complete Legends' Quest?
- It gives a brief walkthrough overview and maps the quest to its OSRS TCG cards — the items and monsters involved, and who is trading them. For the complete requirements, detailed steps and rewards, the OSRS Wiki link on this page is the authority.
Related cards
Cards that come up around Legends' Quest but that you don't actually need for it — NPCs mentioned in passing, scenery, or items suggested only for convenience.

Resource • Armour • Clue
A very powerful dragonstone amulet.
Recommended teleport jewellery for banking during the quest, not a requirement.

Resource • Armour • Clue
It can be charged at the Fountain of Rune.
Suggested alternative teleport for convenient banking; not required.

Resource • Clue • Barrows
Lovely money!
Mentioned only for transport and banking convenience, not a listed quest item.

Monster
The Kharazi tribe's elusive shaman.
An NPC you free and assist during the quest, not an item or a required kill.

Monster
The spirit of a long-dead wizard.
A spirit NPC tied to the path choice, encountered rather than a required fight.

Monster
A rare jungle wolf - specific to the Kharazi jungle.
An aggressive jungle monster met while mapping the area, not a quest requirement.

Monster • Kandarin • Kourend • Misthalin • Wilderness • Asgarnia • Karamja • Morytania
Lesser, but still pretty big.
A monster encountered in the cave while finding the water source, not required to defeat.

Resource • Consumable
Prayer restore potion.
Recommended supply for the demon fights; not a fixed requirement.